Description
The world is not as it was. The ancient magics stir within the earth, and their return heralds a new age of opportunity for those bold enough to seize upon such glorious times.
Within the tombs and crypts of antiquity lie the makings of legends; untold prosperity, unspeakable peril and the ever-present prospect of glory.
The tales of your adventures will echo through the ages, and should your band of reprobates happen to save the world in the course of things, then all the better…
Maladum is a fantasy miniatures board game set in the kingdoms of Enveron, a prosperous continent on a distant world. The players control small bands of Adventurers seeking their fortune across a detailed 3D gaming area (no glue or paint required). They must venture out from their camp, defeat their enemies, complete the objectives and get back to safety. That last part is vital!
When the Adventurers have taken their actions, the game fights back! Evil revenants shamble towards you, wandering beasts emerge from their lairs and fellow NPC Adventurers find themselves lost in the chaos, all controlled by the game’s mechanics.
More than just a single game, Maladum’s campaign system takes your Adventurers through a continuous branching narrative, developing their skills, upgrading their equipment, and immersing you in their story.
Maladum is based on the bestselling sci-fi game Core Space®, but has been reworked to provide a compelling fantasy experience.
This expansion for Maladum builds the story and develops the world around your party. When you visit the town between games, you’ll find a whole host of new characters, equipment and objectives to interact with. Every feature of this expansion builds on the core gameplay and can be integrated into all games of Maladum–even an existing campaign!
- Diversify your party with additional classes and over 270 new equipment tokens! You’ll also find eight enigmatic new Adventurers to hire, or you can even create your own!
- The Side Quest deck offers a wide range of new objectives, but will the distraction from your cause be worth the rewards?
- Hidden Locations, built with the included terrain, can mean there’s more to your quest maps than meets the eye…
- Crafting mechanics allow your Adventurers to gather resources and create powerful money-can’t-buyequipment.
- New Event Cards introduce encounters with seven new types of Denizen.
Requires a Maladum starter set to play.
Product Contents
- Rulebook
- 8 Adventurer Miniatures
- 8 Character Boards
- 12 Class Boards
- 15 Event Cards
- 16 Side Quest Cards
- 8 Hidden Location Cards
- 6 Maladaar Reference Cards
- 6 Counters
- 279 Equipment Tokens
- 23 printed terrain components to expand your 3D gaming area!